Sprouts
a quiet duel of dots and lines
How to play
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Draw a line between two dots. A new dot appears on it.
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Lines can't cross each other or themselves.
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No dot can hold more than three lines (a loop counts as two).
Send a friend the link and you both play live. Whoever can't move loses.
Invented in Cambridge in 1967 by John Conway and Michael Paterson. A game runs at most 8 moves, but it's deep enough to argue about.